Легенды Пяти Колец

Спойлер Emerald and Jade Championship



Bayushi Arashii - personality
3F/3C -HR7G/0PH/

Scorpion Clan • Samurai • Ninja
Battle: Ranged 3 Attack. If the Ranged Attack targeted a Personality, you may compare it against his Chi instead of Force.

Meanwhile... - events
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

Daigotsu Kanpeki - holdings
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

Magistrate Station - holdings
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

The Khan - holdings
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

The Mikado - holdings
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

Emerald Champion's Mempo - items
+2F/+0C 3G 4F
Mempo • Unique
Attaches to an Emerald Champion waiving Gold cost.
Battle: If there are any enemy units at the current battlefield, bow this card: Move this Personality there. Straighten him.

Mikado Invitation - items
+0F/+0C 2G 1F
Limited: Bow this Personality: Target a Personality, who is invited to attend the Mikado. His controller may bow him. If he is now unbowed, dishonor him.

Night Silk Poison - items
+0F/+0C 4G 3F
Battle: Dishonor this Personality and destroy this card: Destroy a target enemy Follower, or a target enemy Personality with no Followers and 4 Chi or less. Lose 2 Honor.

Ribbon of Success - items
+2F/+0C 0G 1F
This card can only enter play from using its own ability.
Reaction: After a Test action resolves, if this card is in your hand: Target a Personality who performed it. Attach this card to him. Draw a card.

Akasha - exp 2 - personalities
3F/4C 0HR9G/2PH/

Unicorn Clan • Shugenja • Cavalry • Duelist • Tactician • Naga • Experienced 2 • Unique
(Akasha is Human.)
Your Naga Personalities in an army with both Akasha and Moto Chen have +4F.
Battle: Ranged 3 Attack.

Bayushi Arashii - personality
3F/3C -HR7G/0PH/

Scorpion Clan • Samurai • Ninja
Battle: Ranged 3 Attack. If the Ranged Attack targeted a Personality, you may compare it against his Chi instead of Force.

Bayushi Norachai - exp 2 - personalities
4F/4C 8HR6G/3PH/

Scorpion Clan • Samurai • Imperial • Magistrate • Defender of the Imperial City • Experienced 2 • Unique
Political Battle: Discard the Imperial Favor: Bow and Dishonor a target enemy Personality.

Daigotsu Eiya - exp - personalities
6F/4C -HR9G/0PH/

Spider Clan • Samurai • Shadowlands • Duelist • Lost • Experienced • Unique
Lose 5 Honor.
Fear Battle/Limited: If Eiya has won a duel this turn: He growls at his next victim. Bow a target Personality.

Daigotsu Sachio - personalities
5F/4C -HR8G/1PH/

Spider Clan • Shadowlands • Samurai
Lose 3 Honor.
After Sachio enters play: Look at the top 5 cards of your Fate deck. If one of them is a Dark Virtue Action, you may show it and put it in your hand.

Doji Toyoaki - personalities
3F/3C 6HR7G/3PH/

Crane Clan • Courtier • Samurai
While you control the Imperial Favor, Toyoaki has +1F.
Battle: Discard a card: Reduce the Force of a target Personality or Follower by the Focus Value of the discarded card.

Doji Yasuyo - exp 3 - personalities
3F/5C 8HR9G/3PH/

Crane Clan • Samurai • Duelist • Hero • Kensai • Experienced 3 • Unique
Yasuyo has +2F while she has a Weapon attached.
Reaction: After Yasuyo issues a challenge, if she is honorable: Draw an addtional card during your next End Phase.

Hida Haruko - personalities
5F/2C 0HR8G/1PH/

Crab Clan • Samurai • Hero
Heroic Battle/Open: Straighten a target Hero card.

Hida Sozen - exp 2 - personalities
6F/4C 0HR10G/2PH/

Crab Clan • Samurai • Hero • Enlightened • Experienced 2 • Unique
Other player's actions cannot destroy Sozen.
Heroic Battle: If there are any units in the enemy army: Move Sozen to the current battlefield.

Hida Yagimaki - exp - personalities
4F/4C 3HR9G/4PH/

Crab Clan • Commander • Samurai • Sake Master • Experienced • Unique
Yagimaki has +1F for each honorably dead Personality in your discard pile.
Battle: Bow a target enemy Personality or Follower with less Force than Yagimaki and no attachments.

Hiruma Todori - exp 2 - personalities
5F/4C 0HR8G/2PH/

Crab Clan • Daimyo • Samurai • Hero • Scout • Yojimbo • Experienced 2 • Unique • Loyal
Todori need not bow to perform Recon actions.
Battle: If you control a Courtier at the current battlefield: Move Todori there. This movement cannot be negated.

Ikoma Otemi - exp 3 - personalities
4F/4C 12HR9G/4PH/

Lion Clan • Samurai • Cavalry • Naval • Tactician • Experienced 3 • Unique • Loyal
Battle: Discard a card: Bow a target card in the enemy army. If you discarded a Bushido Virtue card to pay this action's base cost, gain 2 Honor.

Isawa Kokuten - personalities
3F/3C 4HR7G/3PH/

Phoenix Clan • Shugenja • Fire • Duelist
Fire Battle: Bow Kokuten: Ranged 4 Attack.

Kakita Noritoshi - exp 2 - personalities
3F/7C 10HR13G/4PH/

Crane Clan • Daimyo • Samurai • Duelist • Kenshinzen • Experienced 2 • Unique • Loyal
Cannot assign or move to battlefields if the enemy leader is a Scorpion Clan player.
Iaijutsu Battle: Bow Noritoshi: Destroy a target non-Unique enemy Personality with lower Chi.

Kitsuki Iweko - exp - personalities
3F/4C 5HR7G/3PH/

Dragon Clan • Daimyo • Samurai • Magistrate • Duelist • Tactician • Experienced • Unique • Loyal
Limited: Bow a target dishonorable Personality.

Matsu Robun - exp - personalities
3F/2C 7HR7G/3PH/

Lion Clan • Samurai • Tactician • Experienced • Unique
Battle: Three times per turn: Destroy a target enemy attachment with Force less than Robun's Force.

Matsu Yoshifumi - personalities
3F/3C 7HR6G/4PH/

Lion Clan • Samurai • Hero
Yoshifumi has +1F for each Bushido Virtue card in discard piles.

Mirumoto Agito - personalities
4F/4C 3HR8G/3PH/

Dragon Clan • Samurai • Magistrate
Battle: Dishonor a target enemy Personality with Personal Honor less than Agito's Chi.

Mirumoto Narumi - exp - personalities
3F/4C 5HR7G/3PH/

Dragon Clan • Samurai • Kensai • Magistrate • Nightingale • Champion of Chugo • Experienced • Unique • Loyal
While Narumi is in play, you do not have a maximum hand size.
Reaction: After you attach a Weapon from your hand to Narumi: Draw an additional card during your next End Phase.

Moto Hotei - personalities
4F/4C 2HR9G/2PH/

Unicorn Clan • Samurai • Cavalry • Magistrate
Reaction: Even if Hotei is bowed, after a Personality at the current battlefield is destroyed: Move Hotei there. If he moved, straighten him.

Shiba Danjuro - exp 2 - personalities
3F/4C 4HR9G/3PH/

Phoenix Clan • Samurai • Yojimbo • Tactician • Champion of Ji • Experienced 2 • Unique
Your Yojimbo cards have +1F.
Battle: All Shugenja in Danjuro's army gain +1F. After this Combat Segment ends, straighten all Shugenja in your current army.

Shiba Yoma - exp 3 - personalities
4F/4C -HR7G/3PH/

Phoenix Clan • Samurai • Kolat • Voice of the Masters • Experienced 3 • Unique
Battle/Open: Straighten a target Shugenja. If this straightened an Elemental Master, gain 1 Honor.

Shosuro Jimen - exp - personalities
2F/4C -HR8G/2PH/

Scorpion Clan • Poison Master • Courtier • Emerald Champion • Imperial • Magistrate • Duelist • Experienced • Unique
Political Battle: Dishonor a target enemy Personality. Negate all rehonoring until this battle ends.

Tsuruchi Etsui - exp 2 - personalities
4F/3C -HR9G/1PH/

Mantis Clan • Naval • Kolat • Experienced 2 • Unique
After a battle ends, if Etsui was at that battlefield at any time during battle resolution: Straighten all cards in his unit.
Battle: Bow a target Personality.

Tsuruchi Kaya - exp - personalities
4F/4C 2HR8G/3PH/

Mantis Clan • Samurai • Imperial • Magistrate • Experienced • Unique
Your Ranged Attacks can target dishonorable Personalities opposing Kaya ignoring their Followers.
Battle: Ranged 4 Attack.

Tsuruchi Ki - exp - personalities
3F/3C 4HR5G/2PH/

Mantis Clan • Samurai • Magistrate • Experienced • Unique
Ranged Attacks targeting dishonorable Personalities opposing Ki have +1 strength.
Battle: Bow Ki: Ranged 3 Attack.

Utagawa - exp - personalities
5F/4C -HR8G/2PH/

Ronin • Samurai • Duelist • Tactician • Experienced • Unique
Battle: Bow Utagawa: Destroy a target enemy unit with lower Force than Utagawa.

Yoritomo Kazuma - personalities
4F/3C 0HR8G/2PH/

Mantis Clan • Samurai • Magistrate • Naval
Battle: Dishonor a target enemy Personality with Honor less than Kazuma's Chi.

Miya's Mercy - spells
3G 3F
Battle: Bow this Shugenja: If any Test Action cards are in your discard pile, you may target and straighten a Personality at this battlefield. If this Shugenja is opposed, gain 2 Honor.

The Kami's Justice - spells
2G 4F
Limited: Bow this Shugenja: Bow a target dishonorable Personality. Gain 1 Honor.

Brisk Economy - actions
0G 2F
Open: If you have an Item in your hand: Attach it to one of your target Personalities, reducing its Gold Cost by the Personality's base Force until it attaches. If this attached a Weapon to a Kensai Personality, draw a card.

Caught in the Act - actions
0G 1F
Reaction: Before another player's action bows one or more of your Personalities: Negate their bowing.

Death at the Mikado - actions
0G 2F
Reaction: Before a Political action begins to resolve, bow one of your target Magistrate or Imperial Personalities, or discard the Imperial Favor: Negate the action's effects.

Kabuki Show - actions
0G 4F
Political Open: If you have no cards under your Stronghold, put two cards from your hand there, face-down: Another target player with three or more cards in hand puts two cards at random from his hand face-down under his Stronghold. After the next End Phase begins, each player puts all cards under his Stronghold into his hand.

Test of Etiquette - actions
0G 2F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Personal Honor, gain 2 Honor.

Test of Investigation - actions
0G 3F
Test Open: Show the top card of your fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Chi, straighten a target Personality.

Test of Law - actions
0G 3F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Chi, put the card in your hand.

Test of Leadership - actions
0G 3F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Chi, one of your target Personalities permanently gains Tactician.

Test of Martial Ability - actions
0G 4F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Force, he permanently gains, "Has +3F while opposed."

Test of Resources - actions
0G 3F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Chi, straighten a Holding.

The Saga of Taki - actions
0G 2F
Battle: Dishonor one of your target honorable Personalities: He permanently gains the Shadowlands keyword. Give each Personality in his army +2F.

Unauthorized Duel - actions
0G 1F
Focus Effect: Raise the Focus Value of this card to 4. Dishonor your Personality in this duel.
Battle: Dishonor one of your target honorable unbowed Personalities: Destroy a target enemy Personality with lower Force and no attachments.

Wheels within Wheels - actions
0G 4F
Open: Target one of your honorable Human Personalities: He commits seppuku. You may rehonor one of your Personalities. Gain 2 Honor.

Meanwhile... - events
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

Daigotsu Kanpeki - holdings
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

Magistrate Station - holdings
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

The Khan - holdings
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

The Mikado - holdings
Betrayal is afoot. Destroy a target Shadowlands Personality whose controller also controls a non-Shadowlands Personality.

Emerald Champion's Mempo - items
+2F/+0C 3G 4F
Mempo • Unique
Attaches to an Emerald Champion waiving Gold cost.
Battle: If there are any enemy units at the current battlefield, bow this card: Move this Personality there. Straighten him.

Mikado Invitation - items
+0F/+0C 2G 1F
Limited: Bow this Personality: Target a Personality, who is invited to attend the Mikado. His controller may bow him. If he is now unbowed, dishonor him.

Night Silk Poison - items
+0F/+0C 4G 3F
Battle: Dishonor this Personality and destroy this card: Destroy a target enemy Follower, or a target enemy Personality with no Followers and 4 Chi or less. Lose 2 Honor.

Ribbon of Success - items
+2F/+0C 0G 1F
This card can only enter play from using its own ability.
Reaction: After a Test action resolves, if this card is in your hand: Target a Personality who performed it. Attach this card to him. Draw a card.

Akasha - exp 2 - personalities
3F/4C 0HR9G/2PH/

Unicorn Clan • Shugenja • Cavalry • Duelist • Tactician • Naga • Experienced 2 • Unique
(Akasha is Human.)
Your Naga Personalities in an army with both Akasha and Moto Chen have +4F.
Battle: Ranged 3 Attack.

Bayushi Arashii - personality
3F/3C -HR7G/0PH/

Scorpion Clan • Samurai • Ninja
Battle: Ranged 3 Attack. If the Ranged Attack targeted a Personality, you may compare it against his Chi instead of Force.

Bayushi Norachai - exp 2 - personalities
4F/4C 8HR6G/3PH/

Scorpion Clan • Samurai • Imperial • Magistrate • Defender of the Imperial City • Experienced 2 • Unique
Political Battle: Discard the Imperial Favor: Bow and Dishonor a target enemy Personality.

Daigotsu Eiya - exp - personalities
6F/4C -HR9G/0PH/

Spider Clan • Samurai • Shadowlands • Duelist • Lost • Experienced • Unique
Lose 5 Honor.
Fear Battle/Limited: If Eiya has won a duel this turn: He growls at his next victim. Bow a target Personality.

Daigotsu Sachio - personalities
5F/4C -HR8G/1PH/

Spider Clan • Shadowlands • Samurai
Lose 3 Honor.
After Sachio enters play: Look at the top 5 cards of your Fate deck. If one of them is a Dark Virtue Action, you may show it and put it in your hand.

Doji Toyoaki - personalities
3F/3C 6HR7G/3PH/

Crane Clan • Courtier • Samurai
While you control the Imperial Favor, Toyoaki has +1F.
Battle: Discard a card: Reduce the Force of a target Personality or Follower by the Focus Value of the discarded card.

Doji Yasuyo - exp 3 - personalities
3F/5C 8HR9G/3PH/

Crane Clan • Samurai • Duelist • Hero • Kensai • Experienced 3 • Unique
Yasuyo has +2F while she has a Weapon attached.
Reaction: After Yasuyo issues a challenge, if she is honorable: Draw an addtional card during your next End Phase.

Hida Haruko - personalities
5F/2C 0HR8G/1PH/

Crab Clan • Samurai • Hero
Heroic Battle/Open: Straighten a target Hero card.

Hida Sozen - exp 2 - personalities
6F/4C 0HR10G/2PH/

Crab Clan • Samurai • Hero • Enlightened • Experienced 2 • Unique
Other player's actions cannot destroy Sozen.
Heroic Battle: If there are any units in the enemy army: Move Sozen to the current battlefield.

Hida Yagimaki - exp - personalities
4F/4C 3HR9G/4PH/

Crab Clan • Commander • Samurai • Sake Master • Experienced • Unique
Yagimaki has +1F for each honorably dead Personality in your discard pile.
Battle: Bow a target enemy Personality or Follower with less Force than Yagimaki and no attachments.

Hiruma Todori - exp 2 - personalities
5F/4C 0HR8G/2PH/

Crab Clan • Daimyo • Samurai • Hero • Scout • Yojimbo • Experienced 2 • Unique • Loyal
Todori need not bow to perform Recon actions.
Battle: If you control a Courtier at the current battlefield: Move Todori there. This movement cannot be negated.

Ikoma Otemi - exp 3 - personalities
4F/4C 12HR9G/4PH/

Lion Clan • Samurai • Cavalry • Naval • Tactician • Experienced 3 • Unique • Loyal
Battle: Discard a card: Bow a target card in the enemy army. If you discarded a Bushido Virtue card to pay this action's base cost, gain 2 Honor.

Isawa Kokuten - personalities
3F/3C 4HR7G/3PH/

Phoenix Clan • Shugenja • Fire • Duelist
Fire Battle: Bow Kokuten: Ranged 4 Attack.

Kakita Noritoshi - exp 2 - personalities
3F/7C 10HR13G/4PH/

Crane Clan • Daimyo • Samurai • Duelist • Kenshinzen • Experienced 2 • Unique • Loyal
Cannot assign or move to battlefields if the enemy leader is a Scorpion Clan player.
Iaijutsu Battle: Bow Noritoshi: Destroy a target non-Unique enemy Personality with lower Chi.

Kitsuki Iweko - exp - personalities
3F/4C 5HR7G/3PH/

Dragon Clan • Daimyo • Samurai • Magistrate • Duelist • Tactician • Experienced • Unique • Loyal
Limited: Bow a target dishonorable Personality.

Matsu Robun - exp - personalities
3F/2C 7HR7G/3PH/

Lion Clan • Samurai • Tactician • Experienced • Unique
Battle: Three times per turn: Destroy a target enemy attachment with Force less than Robun's Force.

Matsu Yoshifumi - personalities
3F/3C 7HR6G/4PH/

Lion Clan • Samurai • Hero
Yoshifumi has +1F for each Bushido Virtue card in discard piles.

Mirumoto Agito - personalities
4F/4C 3HR8G/3PH/

Dragon Clan • Samurai • Magistrate
Battle: Dishonor a target enemy Personality with Personal Honor less than Agito's Chi.

Mirumoto Narumi - exp - personalities
3F/4C 5HR7G/3PH/

Dragon Clan • Samurai • Kensai • Magistrate • Nightingale • Champion of Chugo • Experienced • Unique • Loyal
While Narumi is in play, you do not have a maximum hand size.
Reaction: After you attach a Weapon from your hand to Narumi: Draw an additional card during your next End Phase.

Moto Hotei - personalities
4F/4C 2HR9G/2PH/

Unicorn Clan • Samurai • Cavalry • Magistrate
Reaction: Even if Hotei is bowed, after a Personality at the current battlefield is destroyed: Move Hotei there. If he moved, straighten him.

Shiba Danjuro - exp 2 - personalities
3F/4C 4HR9G/3PH/

Phoenix Clan • Samurai • Yojimbo • Tactician • Champion of Ji • Experienced 2 • Unique
Your Yojimbo cards have +1F.
Battle: All Shugenja in Danjuro's army gain +1F. After this Combat Segment ends, straighten all Shugenja in your current army.

Shiba Yoma - exp 3 - personalities
4F/4C -HR7G/3PH/

Phoenix Clan • Samurai • Kolat • Voice of the Masters • Experienced 3 • Unique
Battle/Open: Straighten a target Shugenja. If this straightened an Elemental Master, gain 1 Honor.

Shosuro Jimen - exp - personalities
2F/4C -HR8G/2PH/

Scorpion Clan • Poison Master • Courtier • Emerald Champion • Imperial • Magistrate • Duelist • Experienced • Unique
Political Battle: Dishonor a target enemy Personality. Negate all rehonoring until this battle ends.

Tsuruchi Etsui - exp 2 - personalities
4F/3C -HR9G/1PH/

Mantis Clan • Naval • Kolat • Experienced 2 • Unique
After a battle ends, if Etsui was at that battlefield at any time during battle resolution: Straighten all cards in his unit.
Battle: Bow a target Personality.

Tsuruchi Kaya - exp - personalities
4F/4C 2HR8G/3PH/

Mantis Clan • Samurai • Imperial • Magistrate • Experienced • Unique
Your Ranged Attacks can target dishonorable Personalities opposing Kaya ignoring their Followers.
Battle: Ranged 4 Attack.

Tsuruchi Ki - exp - personalities
3F/3C 4HR5G/2PH/

Mantis Clan • Samurai • Magistrate • Experienced • Unique
Ranged Attacks targeting dishonorable Personalities opposing Ki have +1 strength.
Battle: Bow Ki: Ranged 3 Attack.

Utagawa - exp - personalities
5F/4C -HR8G/2PH/

Ronin • Samurai • Duelist • Tactician • Experienced • Unique
Battle: Bow Utagawa: Destroy a target enemy unit with lower Force than Utagawa.

Yoritomo Kazuma - personalities
4F/3C 0HR8G/2PH/

Mantis Clan • Samurai • Magistrate • Naval
Battle: Dishonor a target enemy Personality with Honor less than Kazuma's Chi.

Miya's Mercy - spells
3G 3F
Battle: Bow this Shugenja: If any Test Action cards are in your discard pile, you may target and straighten a Personality at this battlefield. If this Shugenja is opposed, gain 2 Honor.

The Kami's Justice - spells
2G 4F
Limited: Bow this Shugenja: Bow a target dishonorable Personality. Gain 1 Honor.

Brisk Economy - actions
0G 2F
Open: If you have an Item in your hand: Attach it to one of your target Personalities, reducing its Gold Cost by the Personality's base Force until it attaches. If this attached a Weapon to a Kensai Personality, draw a card.

Caught in the Act - actions
0G 1F
Reaction: Before another player's action bows one or more of your Personalities: Negate their bowing.

Death at the Mikado - actions
0G 2F
Reaction: Before a Political action begins to resolve, bow one of your target Magistrate or Imperial Personalities, or discard the Imperial Favor: Negate the action's effects.

Kabuki Show - actions
0G 4F
Political Open: If you have no cards under your Stronghold, put two cards from your hand there, face-down: Another target player with three or more cards in hand puts two cards at random from his hand face-down under his Stronghold. After the next End Phase begins, each player puts all cards under his Stronghold into his hand.

Test of Etiquette - actions
0G 2F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Personal Honor, gain 2 Honor.

Test of Investigation - actions
0G 3F
Test Open: Show the top card of your fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Chi, straighten a target Personality.

Test of Law - actions
0G 3F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Chi, put the card in your hand.

Test of Leadership - actions
0G 3F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Chi, one of your target Personalities permanently gains Tactician.

Test of Martial Ability - actions
0G 4F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Force, he permanently gains, "Has +3F while opposed."

Test of Resources - actions
0G 3F
Test Limited: Show the top card of your Fate deck and target one of your unbowed Human Personalities: If the Focus Value of the card is lower than the target's base Chi, straighten a Holding.

The Saga of Taki - actions
0G 2F
Battle: Dishonor one of your target honorable Personalities: He permanently gains the Shadowlands keyword. Give each Personality in his army +2F.

Unauthorized Duel - actions
0G 1F
Focus Effect: Raise the Focus Value of this card to 4. Dishonor your Personality in this duel.
Battle: Dishonor one of your target honorable unbowed Personalities: Destroy a target enemy Personality with lower Force and no attachments.

Wheels within Wheels - actions
0G 4F
Open: Target one of your honorable Human Personalities: He commits seppuku. You may rehonor one of your Personalities. Gain 2 Honor.