Легенды Пяти Колец

Спойлер The Imperial Gift 1



Consecration of Steel - event
Until your second turn from now begins, all your Personalities with the Magistrate or Kensai keyword have +1F/+1C while they are in play.

Imperial Couriers - follower
2F/0C -PH/3G/0HR 2F
Imperial
Reaction: After this card attaches from your hand: Straighten this Personality.
Limited: After your next End Phase ends, if this card is in play, return it to your hand.

Scholarly Attendant - follower
1F/0C -PH/2G/1HR 3F
Limited: Transfer your target attachment to your target Personality.

Regional Treasurer - holding
1F/0C -PH/2G/1HR 3F
Limited: Transfer your target attachment to your target Personality.

Fubatsu Blade - item
+3F/+1C 4G 4F
Weapon

Daigotsu Bundoru - personality
4F/3C -HR7G/0PH/

Spider Clan • Shadowlands • Samurai • Paragon
After Bundoru enters play: Lose 2 Honor.
Fear Battle: Bow all Followers with 4 or lower Force in a target enemy unit.

Daku no Oni - personality
7F/4C -HR8G/0PH/

Shadowlands • Nonhuman • Oni
After Daku enters play: Lose 6 Honor.
Battle: Target a Personality opposing Daku, or a Holding controlled by the enemy leader. Bow the targeted card. Destroy it if it is a Farm or Ashigaru.

Hida Manoru - personality
4F/3C 3HR8G/2PH/

Crab Clan • Samurai • Scout • Jade Legion
Recon Open: Target a province. Your Crab Clan Personalities have +1F, and Shadowlands Personalities have -1F, while at that province's battlefield.

Hitofu - personality
4F/4C 0HR8G/3PH/

Samurai • Hero • Ronin
Battle: If there are fewer units on your side than on the enemy side at this battlefield: Bow a target enemy unit.

Isawa Itsuoko - personality
3F/3C 2HR7G/3PH/

Phoenix Clan • Earth • Shugenja
Battle: Bow Itsuoko or one of her Spells: Bow a target enemy Personality. If he is an Oni, until the turn ends, negate all effects that straighten him.

Kakita Taminoko - personality
1F/3C 6HR7G/3PH/

Crane Clan • Courtier
Political Limited: Bow Taminoko: Target another player's honorable Personality. The player may choose to dishonor him. If he does not choose this, gain 2 Honor.

Matsu Notsuo - personality
4F/2C 7HR6G/3PH/

Lion Clan • Samurai
Notsuo does not bow from battle resolution.

Shosuro Miyoto - personality
4F/3C -HR7G/0PH/

Scorpion Clan • Ninja
Battle: Bow a target enemy Personality with one or more Poison tokens.

Togashi Chunoken - personality
4F/3C 0HR8G/2PH/

Dragon Clan • Monk • Tattooed
Reaction: Even if Chunoken is bowed, after a Combat Segment ends, if he is at the current battlefield: Straighten him.

Tsuruchi Saya - personality
3F/3C 0HR7G/2PH/

Mantis Clan • Samurai
Battle: Ranged 5 Attack.

Utaku Kioko - personality
4F/3C 4HR8G/3PH/

Unicorn Clan • Samurai • Cavalry • Battle Maiden
Reaction: After an enemy Personality assigns or moves to Kioko's battlefield: Gain 2 Honor.

Sacred Valley - region
Singular
Reaction: Before the resolution of another player's action begins, bow this card: reduce all Honor losses to you from the action's effects by 2.

Osano-Wo's Rebuke - spell
4G 2F
Thunder
This Shugenja has +2F.
Battle: Bow this Spell: Bow a target card in the enemy army with fewer attachments than this Shugenja.

As the Breakers - strategy
0G 2F
Kiho • Water
Battle: Bow your target Shugenja or Monk. Bow a target enemy Personality with lower Chi. You may move your Shugenja or Monk home.

Call Forth the Dead - strategy
2G 3F
Kiho • Maho
Limited: Target your Shugenja: Create a 2F/2C Shadowlands • Undead Personality. Lose 2 Honor.

Dance of the Winds - strategy
0G 4F
Kiho • Air
Battle: Target your unbowed Shugenja or Monk: Move a target enemy Personality home. If this is the first Battle action taken in this battle, negate any effects this turn that move the Personality.

Discovering Lost Lore - strategy
0G 3F
Limited: Target your Artisan: Target a Spell or Item in your discard pile. Attach it to your target Personality. Gain 1 Honor.

Drinking One's Life - strategy
3G 3F
Open: Target your Oni Personality: Target another Personality. Lose 3 Honor. While your Oni remains in play, after the start of each player's turn, give the other Personality a +1F/-1C token.

Facilitation - strategy
4G 2F
Unique
Limited: If you have attached a Unique Spell this turn: Draw 2 cards.

Game of Sincerity - strategy
0G 2F
Political
Battle: Dishonor your target unbowed Personality: Dishonor a target Personality. His controller loses 2 Honor. Neither Personality contributes Force in this battle's resolution.

Intercession - strategy
0G 4F
Political
Open: Take the Imperial Favor. Lose 2 Honor.

Military Assessment - strategy
0G 2F
Recon
Limited: Target your Scout. Target a province. After each time that one or more of your units moves home or returns home from the province's battlefield (including battle resolution), straighten those units.

War-Torn Plains - strategy
0G 1F
Terrain
Battle: Before this battle's resolution, if there are fewer units on your side than on the enemy side at this battlefield, give each of your Personalities there +2F.

Consecration of Steel - event
Until your second turn from now begins, all your Personalities with the Magistrate or Kensai keyword have +1F/+1C while they are in play.

Imperial Couriers - follower
2F/0C -PH/3G/0HR 2F
Imperial
Reaction: After this card attaches from your hand: Straighten this Personality.
Limited: After your next End Phase ends, if this card is in play, return it to your hand.

Scholarly Attendant - follower
1F/0C -PH/2G/1HR 3F
Limited: Transfer your target attachment to your target Personality.

Regional Treasurer - holding
1F/0C -PH/2G/1HR 3F
Limited: Transfer your target attachment to your target Personality.

Fubatsu Blade - item
+3F/+1C 4G 4F
Weapon

Daigotsu Bundoru - personality
4F/3C -HR7G/0PH/

Spider Clan • Shadowlands • Samurai • Paragon
After Bundoru enters play: Lose 2 Honor.
Fear Battle: Bow all Followers with 4 or lower Force in a target enemy unit.

Daku no Oni - personality
7F/4C -HR8G/0PH/

Shadowlands • Nonhuman • Oni
After Daku enters play: Lose 6 Honor.
Battle: Target a Personality opposing Daku, or a Holding controlled by the enemy leader. Bow the targeted card. Destroy it if it is a Farm or Ashigaru.

Hida Manoru - personality
4F/3C 3HR8G/2PH/

Crab Clan • Samurai • Scout • Jade Legion
Recon Open: Target a province. Your Crab Clan Personalities have +1F, and Shadowlands Personalities have -1F, while at that province's battlefield.

Hitofu - personality
4F/4C 0HR8G/3PH/

Samurai • Hero • Ronin
Battle: If there are fewer units on your side than on the enemy side at this battlefield: Bow a target enemy unit.

Isawa Itsuoko - personality
3F/3C 2HR7G/3PH/

Phoenix Clan • Earth • Shugenja
Battle: Bow Itsuoko or one of her Spells: Bow a target enemy Personality. If he is an Oni, until the turn ends, negate all effects that straighten him.

Kakita Taminoko - personality
1F/3C 6HR7G/3PH/

Crane Clan • Courtier
Political Limited: Bow Taminoko: Target another player's honorable Personality. The player may choose to dishonor him. If he does not choose this, gain 2 Honor.

Matsu Notsuo - personality
4F/2C 7HR6G/3PH/

Lion Clan • Samurai
Notsuo does not bow from battle resolution.

Shosuro Miyoto - personality
4F/3C -HR7G/0PH/

Scorpion Clan • Ninja
Battle: Bow a target enemy Personality with one or more Poison tokens.

Togashi Chunoken - personality
4F/3C 0HR8G/2PH/

Dragon Clan • Monk • Tattooed
Reaction: Even if Chunoken is bowed, after a Combat Segment ends, if he is at the current battlefield: Straighten him.

Tsuruchi Saya - personality
3F/3C 0HR7G/2PH/

Mantis Clan • Samurai
Battle: Ranged 5 Attack.

Utaku Kioko - personality
4F/3C 4HR8G/3PH/

Unicorn Clan • Samurai • Cavalry • Battle Maiden
Reaction: After an enemy Personality assigns or moves to Kioko's battlefield: Gain 2 Honor.

Sacred Valley - region
Singular
Reaction: Before the resolution of another player's action begins, bow this card: reduce all Honor losses to you from the action's effects by 2.

Osano-Wo's Rebuke - spell
4G 2F
Thunder
This Shugenja has +2F.
Battle: Bow this Spell: Bow a target card in the enemy army with fewer attachments than this Shugenja.

As the Breakers - strategy
0G 2F
Kiho • Water
Battle: Bow your target Shugenja or Monk. Bow a target enemy Personality with lower Chi. You may move your Shugenja or Monk home.

Call Forth the Dead - strategy
2G 3F
Kiho • Maho
Limited: Target your Shugenja: Create a 2F/2C Shadowlands • Undead Personality. Lose 2 Honor.

Dance of the Winds - strategy
0G 4F
Kiho • Air
Battle: Target your unbowed Shugenja or Monk: Move a target enemy Personality home. If this is the first Battle action taken in this battle, negate any effects this turn that move the Personality.

Discovering Lost Lore - strategy
0G 3F
Limited: Target your Artisan: Target a Spell or Item in your discard pile. Attach it to your target Personality. Gain 1 Honor.

Drinking One's Life - strategy
3G 3F
Open: Target your Oni Personality: Target another Personality. Lose 3 Honor. While your Oni remains in play, after the start of each player's turn, give the other Personality a +1F/-1C token.

Facilitation - strategy
4G 2F
Unique
Limited: If you have attached a Unique Spell this turn: Draw 2 cards.

Game of Sincerity - strategy
0G 2F
Political
Battle: Dishonor your target unbowed Personality: Dishonor a target Personality. His controller loses 2 Honor. Neither Personality contributes Force in this battle's resolution.

Intercession - strategy
0G 4F
Political
Open: Take the Imperial Favor. Lose 2 Honor.

Military Assessment - strategy
0G 2F
Recon
Limited: Target your Scout. Target a province. After each time that one or more of your units moves home or returns home from the province's battlefield (including battle resolution), straighten those units.

War-Torn Plains - strategy
0G 1F
Terrain
Battle: Before this battle's resolution, if there are fewer units on your side than on the enemy side at this battlefield, give each of your Personalities there +2F.

Consecration of Steel - event
Until your second turn from now begins, all your Personalities with the Magistrate or Kensai keyword have +1F/+1C while they are in play.

Imperial Couriers - follower
2F/0C -PH/3G/0HR 2F
Imperial
Reaction: After this card attaches from your hand: Straighten this Personality.
Limited: After your next End Phase ends, if this card is in play, return it to your hand.

Scholarly Attendant - follower
1F/0C -PH/2G/1HR 3F
Limited: Transfer your target attachment to your target Personality.

Regional Treasurer - holding
1F/0C -PH/2G/1HR 3F
Limited: Transfer your target attachment to your target Personality.

Fubatsu Blade - item
+3F/+1C 4G 4F
Weapon

Daigotsu Bundoru - personality
4F/3C -HR7G/0PH/

Spider Clan • Shadowlands • Samurai • Paragon
After Bundoru enters play: Lose 2 Honor.
Fear Battle: Bow all Followers with 4 or lower Force in a target enemy unit.

Daku no Oni - personality
7F/4C -HR8G/0PH/

Shadowlands • Nonhuman • Oni
After Daku enters play: Lose 6 Honor.
Battle: Target a Personality opposing Daku, or a Holding controlled by the enemy leader. Bow the targeted card. Destroy it if it is a Farm or Ashigaru.

Hida Manoru - personality
4F/3C 3HR8G/2PH/

Crab Clan • Samurai • Scout • Jade Legion
Recon Open: Target a province. Your Crab Clan Personalities have +1F, and Shadowlands Personalities have -1F, while at that province's battlefield.

Hitofu - personality
4F/4C 0HR8G/3PH/

Samurai • Hero • Ronin
Battle: If there are fewer units on your side than on the enemy side at this battlefield: Bow a target enemy unit.

Isawa Itsuoko - personality
3F/3C 2HR7G/3PH/

Phoenix Clan • Earth • Shugenja
Battle: Bow Itsuoko or one of her Spells: Bow a target enemy Personality. If he is an Oni, until the turn ends, negate all effects that straighten him.

Kakita Taminoko - personality
1F/3C 6HR7G/3PH/

Crane Clan • Courtier
Political Limited: Bow Taminoko: Target another player's honorable Personality. The player may choose to dishonor him. If he does not choose this, gain 2 Honor.

Matsu Notsuo - personality
4F/2C 7HR6G/3PH/

Lion Clan • Samurai
Notsuo does not bow from battle resolution.

Shosuro Miyoto - personality
4F/3C -HR7G/0PH/

Scorpion Clan • Ninja
Battle: Bow a target enemy Personality with one or more Poison tokens.

Togashi Chunoken - personality
4F/3C 0HR8G/2PH/

Dragon Clan • Monk • Tattooed
Reaction: Even if Chunoken is bowed, after a Combat Segment ends, if he is at the current battlefield: Straighten him.

Tsuruchi Saya - personality
3F/3C 0HR7G/2PH/

Mantis Clan • Samurai
Battle: Ranged 5 Attack.

Utaku Kioko - personality
4F/3C 4HR8G/3PH/

Unicorn Clan • Samurai • Cavalry • Battle Maiden
Reaction: After an enemy Personality assigns or moves to Kioko's battlefield: Gain 2 Honor.

Sacred Valley - region
Singular
Reaction: Before the resolution of another player's action begins, bow this card: reduce all Honor losses to you from the action's effects by 2.

Osano-Wo's Rebuke - spell
4G 2F
Thunder
This Shugenja has +2F.
Battle: Bow this Spell: Bow a target card in the enemy army with fewer attachments than this Shugenja.

As the Breakers - strategy
0G 2F
Kiho • Water
Battle: Bow your target Shugenja or Monk. Bow a target enemy Personality with lower Chi. You may move your Shugenja or Monk home.

Call Forth the Dead - strategy
2G 3F
Kiho • Maho
Limited: Target your Shugenja: Create a 2F/2C Shadowlands • Undead Personality. Lose 2 Honor.

Dance of the Winds - strategy
0G 4F
Kiho • Air
Battle: Target your unbowed Shugenja or Monk: Move a target enemy Personality home. If this is the first Battle action taken in this battle, negate any effects this turn that move the Personality.

Discovering Lost Lore - strategy
0G 3F
Limited: Target your Artisan: Target a Spell or Item in your discard pile. Attach it to your target Personality. Gain 1 Honor.

Drinking One's Life - strategy
3G 3F
Open: Target your Oni Personality: Target another Personality. Lose 3 Honor. While your Oni remains in play, after the start of each player's turn, give the other Personality a +1F/-1C token.

Facilitation - strategy
4G 2F
Unique
Limited: If you have attached a Unique Spell this turn: Draw 2 cards.

Game of Sincerity - strategy
0G 2F
Political
Battle: Dishonor your target unbowed Personality: Dishonor a target Personality. His controller loses 2 Honor. Neither Personality contributes Force in this battle's resolution.

Intercession - strategy
0G 4F
Political
Open: Take the Imperial Favor. Lose 2 Honor.

Military Assessment - strategy
0G 2F
Recon
Limited: Target your Scout. Target a province. After each time that one or more of your units moves home or returns home from the province's battlefield (including battle resolution), straighten those units.

War-Torn Plains - strategy
0G 1F
Terrain
Battle: Before this battle's resolution, if there are fewer units on your side than on the enemy side at this battlefield, give each of your Personalities there +2F.